Experiment in progress

VR Perception

Explore the limits of perception with unique vision modes in VR.

Learn more
01

Idea

Subject briefing

VR Perception is an immersive VR experience designed to explore the limits of human perception by offering a variety of unique vision modes. Users can switch between different modes, such as panoramic vision, side-facing eyes like a goat, telescopic vision, or even upside-down vision. The goal is to test how well participants can orient themselves and perform tasks under these altered visual conditions.

Additionally, the experience includes a zombie attack game, where players must defend themselves against zombies emerging from every direction. The project collects data on player performance in each vision mode and sends it to a server for analysis, allowing for comparison and deeper insights into the effects of altered perception.

02

Vision Modes

Optical config

Currently, the following vision modes are available in VR Perception. More coming soon!

VM-01 Normal mode
Normal Baseline
VM-02 Wide mode
Wide Extended FOV
VM-03 Panoramic mode
Panoramic 270°
VM-04 Goat mode
Goat Lateral eyes
VM-05 Zoom mode
Zoom Telescopic
03

Live Results

From every finished round
2Players
8Rounds
0.1Hours in VR
1Countries

Average score by vision mode

  • Normal 2,913
  • Wide Panoramic 1,471

Top players

01 goofyGelding6 Normal 8,569
Explore full statistics
04

Technical Details

System status

Current game version

0.1.9
Release date
2025-01-09
Build size
223.0 MB
Changelog
Reduced enemy attack distance and velocity thresholds; Added scoreboard nickname display; Enabled physics interpolation for grabbable objects; Added version number to the update file

Current game policy

Min game version
0.1.8
Min API version
1
New events
ACCEPTING